Game Science Research Center

Pad. 15 Stand E/8
Piazza San Francesco, 19 Lucca (LU) Italy
“Processo a Socrate”: dalla progettazione didattica al game design
hours 10:00 AM - 11:00 AM

Equity and Accessibility at the Gaming Table: Best Practices to Facilitate and Manage Gaming Spaces
This roundtable is divided into two phases. The first one is about sharing best practices and reflections that emerged during the workshop on ...
hours 09:00 AM - 11:00 AM

Facciamo un gioco: l’uso e lo studio dell’esperienza ludica in un ente di ricerca (INAF) e in un museo (MUSE)
hours 12:00 PM - 01:00 PM

Federludo – Networking – Roundtable
Roundtable
hours 01:00 PM - 02:00 PM

Games and Culture: Propaganda, Identity, and Activism. With Renzo Repetti, Claudio Tosi, Letizia Vaccarella
Games are never neutral—they’ve always been a means to narrate, educate, and, at times, manipulate. From games that tell history, to those used ...
hours 11:00 AM - 12:00 PM

Libri in tavola
hours 02:00 PM - 07:00 PM

Simulating Climate Change
Can a game really tackle a complex issue like climate change? Join Marianna Adinolfi, climate modelling expert at CMCC, and Valeria Agostino, ...
hours 06:00 PM - 07:00 PM

The Great Game of Evolution - with Federico Plazzi, Willy Guasti, Michele Bellone
Friday, 3:00 PM – Game Science Research Center Room How can we represent evolution through games? Which evolutionary processes lend themselves ...
hours 03:00 PM - 04:00 PM

AI in TTRPGs: Ally or Adversary of Human Creativity?
Artificial Intelligence is making its way into the world of tabletop roleplaying, promising to enhance gameplay through content generation and ...
hours 04:30 PM - 05:30 PM

Escape to Trieste: Marco the Penguin and Artificial Intelligence – With Luca Bortolussi (AI-LAB, Universita di Trieste)
Escape to Trieste is an educational board game, a reimagining of Scotland Yard, that introduces concepts like reinforcement learning and Markov ...
hours 10:00 AM - 11:00 AM
Games as Tools for Communication and Education - With Nico Pitrelli, Ennio Bilancini, Sara Ricciardi, Michele Bellone
Saturday, 12:00 PM – Game Science Research Center Room A roundtable exploring how games can be used for scientific communication, to engage ...
hours 12:00 PM - 01:00 PM

Il progetto Play Lib: il ruolo del gioco nella biblioteca accademica - Caterina Tangheroni, Ruggero Roni
hours 03:30 PM - 04:30 PM

L'IA nel GDR: Alleato o Antagonista della Creatività Umana?
hours 04:30 PM - 05:30 PM

MACMAP: ricercatori in team per il clima
hours 09:00 AM - 02:00 PM

Motivazione e Identificazione nel Gioco da Tavolo: Una Tavola Rotonda sulle Dinamiche Psicologiche del Giocare - Vittorio Guerrieri
hours 06:30 PM - 07:30 PM

Quantum Quest
always

TETIDE - Alla ricerca dell'oceano perduto
hours 02:00 PM - 07:00 PM

The medium is the message: Giocare con Marshall McLuhan e le leggi dei media - Paolo Granata. Modera: Michele Bellone
hours 05:30 PM - 06:30 PM

The Null Hypothesis: Il primo scientific engagement larp - Proxima, INAF
hours 11:00 AM - 12:00 PM

A Ludo-Narrative Framework for innovating Game Design teaching - Ennio Bilancini, Leonardo Boncinelli, Thomas Brember
The European Game Science Lab aims to bring together both game theory and game design to enhance education for the creation of games. We aim ...
hours 12:30 PM - 01:30 PM

Dream Play: Neuroscience of Lucid Dreams in Gamers
Lucid dreams are rare but valuable for neuroscience because they offer insight into consciousness. Video games, as simulations of alternative ...
hours 05:00 PM - 06:00 PM

Equity and Accessibility at the Gaming Table: What to Do and How to Do It
This roundtable is divided into two phases. The first one is about sharing best practices and reflections that emerged during the workshop on ...
hours 01:30 PM - 02:30 PM

Esperienza e narrazione nel gioco americano - Francesco Forlin
hours 02:30 PM - 03:30 PM


Games with Colorblind Players or for Them?
Speaker: Alessandro Rizzi What are the current—or ideal—guidelines for designing games that are accessible to colorblind players?
hours 10:30 AM - 11:30 AM

Pesce mangia pesce!
hours 02:00 PM - 07:00 PM

Play4Change 2025 Awards Ceremony
Winners of the 2025 Play4Change competition will be announced across three categories: (i) Original Game, (ii) Game Project, (iii) Scientific ...
hours 03:30 PM - 04:30 PM

Progetto Spazio Sicuro 2.0 - Claudia Pandolfi, Gilda del Cassero, Filippo Munegato
hours 11:30 AM - 12:30 PM

Storymakers 4.0: The Revolution of Collaborative Storytelling - With Mauro Colarieti; Roberto Pedotti; Leonardo Boncinelli
How are digital communities influencing the stories we tell—and how? This talk explores the evolution of shared storytelling in today’s world, ...
hours 01:30 PM - 02:30 PM

Tavola Rotonda – Bandi e Finanziamenti: Il Gioco si Fa Strategico
hours 04:30 PM - 05:30 PM

TETIDE - Alla ricerca dell'oceano perduto
hours 09:00 AM - 07:00 PM

Una proposta di gioco di ruolo per l'Europa: il caso di EULabRPG - Marco Scicchitano
always
